Saturday, 19 May 2012

Vampires 1500

Hey Folks,

Its been a while I know, works been busy and Diablo III has had me all tied up. Anyways back to the gaming. Im feeling like playing the Vampires at the moment so I drafted up a 1500 point list that I think could be fun. Here it is :

Vampire Lord w/ Additional Hand Weapon and Heavy Armor/ Lvl 3 Lore of Vampires/ Red Fury

Necromancer Lvl 2 Master Of The Dead lore of Vampires/ Book Of Arkhan

Wight King BSB w/ Great Weapon and Banner Of the Barrows



26 Zombies- Music and SB

20 Skeleton Warriors FC w/ Screaming Banner

21 Crypt Ghouls



18 Grave Guard FC



Black Coach


Thats the plan for 1500! Im sitting at 1498 with this list, plan is to throw the wight king and vamp in with the grave guard necro in with the skeletons or zombies. Start of the game beef up my skeleton and zombie units and just shamble up to tie everything up for the GG and Black Coach.

Feedback would be appreciated!

Cheers,
Matty

Wednesday, 4 April 2012

Warriors of Chaos once again

Hey folks
So after a few games with my dwarfs and having a plan on how I see the army working I think I have them the way I want them.  They will shut down a magic phase, as well as be a bitch to fight.  It also got me thinking of my WoC army in which I think I gave up on them a little too early and shelved them.   I have learned quite a bit from playing the dwarfs in the sense of not running around the table and trying to kill every enemy unit but rather have a battle plan and stick to it. Yes of course react to cretin things but don’t abandon your plan.  Also playing Matty's fear bomb list was a bit of an insperation. 
Well I’m back to the WoC and have put together a list that I felt was pretty solid. After listening to some Pod Casts (the bad dice pod casts... Highly recommended for info on tourneys and tips, tricks, and tactics) that I had written a pretty standard, what they would call a Mindrazor Gateway list.  Basically your lvl 4 casts Infernal Gateway and your lvl 1 or 2 is there to cast Mindraror on your units.  I have been playing Warhammer now for close to five years and our gamming group has evolved from just some dudes having fun on a weekend to some very competitive matches, But we still have fun and are good sports about all of our matches.  I personally would like to start playing in more tourneys and not just the ones in the local area. 
So here is a quick run down of my list;
SORCERER LORD lvl 4
Mark of tzeentch
Conjoined Harmonics
Blood of Tzeentch
Dispel scroll
Disk of tzeentch
SORCERER lvl 1
Book of Secrets
EXALTED HERO
BSB
Favour of the Gods
Mark of Slaanesh
                WARRIORS of CHAOS x 18
Full Comd
Shields
Mark of Slaanesh
                CHAOS MARRAUDERS x 28
Full Comd
Mark of Khorne
Great Wpns
                CHAOS CHOSEN x 14
Full Comd
Halberds
Mark of Slaanesh
                CHAOS CHARIOT x 1
                CHAOS WARSHRINE x 1
                HELLCANNON x 1

                I had the chance to field this list against a tomb king army last night and will just say that the WoC hit just a little bit harder the skeletons.  The match was really fun and gave both Ack and I a chance to see how our armies moved around the battle field.  I’m pretty sure it was Ack’s 5th time playing and he point sunk his list to get just shy of 2k but still with all that said his list put up a pretty good fight. He learned that right now deployment is his worst enemy and only due to the fact that he’s making the transition from 40K to fantasy where deployment can really hamper you right at the start. As well as finding the right match ups for his units.  I allways thought that the Mindrazor list was very over powerd the way people talked about it but I think this is not the hole true.  Really its up to the dice.  I found that unless you role good for the winds of magic, a Gateway / Mindrazor list is not really that over powered.  You can really dispel almost anything with the right rolls.  Out of the five turns I think I got mindrazor off twice and gateway once.  We were both rolling like crap for the winds, 5 & 1 or 4 & 2 constantly.  Once again, dice will win it or lose it for you.  
                Love the Chosen. Straight up curb stompers. I think it was the first time I used them properly and got the right match up.  I plan to play this list with minor changes here and there for the next few matches to get a better feel for it and how they movs on the table.  I will keep everyone updated on the matches and  I would appreciate any thoughts from you guys out there in the land of the geek.  For the next battles I will try to post battle reports with pics to give a better view of my tactics.  Hey who knows, I could be dead wrong on my thoughts but only time will tell. 
                 Right now I think the only thing to do is put the Mark of Tzeentch on the Warshrine just to get the 3+ ward.  All so maybe some gear for the Exalted Hero just for challenges.  He went in one last night and did well but it was against a Sgt not a hero.  I will say that one thing I am really not sure yet, is what units to put the hero and sorcerer in. Together, different, warriors, marauders? I will try a few different combos and see what works better. 
                
Cheers,
c0vrt   

Monday, 26 March 2012

Empire Trailer

Looks like the Empire is getting some love check it out.

video

This is for you Fraser :)

Cheers,
Matty

New Campaign time!!

Hey Folks,

   For the last month or so I have been playing with map making software for a new WHFB Campaign. Ill talk about the general outline and later on once I get all the details Ill have a much more detailed outline of how we are running it.

So basically Im in the process of making an Island that is in contest by various factions of the Warhammer World. Each faction will get a main hold and a predetermined amount of land to hold and patrol. A set amount of points will be allocated to your whole army and lists will need to be pre submitted. For example your keep has to have 3k of your army garrisoning at all times. You have to keep a minimum of 1k worth of army in each of your lands. With the remainder of this determined point limit you can build "patrols and raiding parties". These patrols are what you use to take other armies lands.

So we have people in our group who don't have enough army to play at 2k or 3k, what I'm introducing is an alliance mechanic, you can make alliances with other players or summon the forces of Chaos or even get one of your buddies second armies on the table! This comes at a cost to be bargained by the controlling players, perhaps you lose a land or two for making a pact with the Forces of Chaos?

Mike and I have talked about a resource gathering mechanic to allow increased troop movements for example Dwarves mine Ore at a certain rate but they require wood to build a boat to get to another part of the island quicker, you can trade resources between players. Ill have to be very careful with this as I don't want to give too much power when one army get to be the "dominant one".

Another issue I've come across is stretching thin, so I think when you take a land you get a "free" 500 points of army in that land that you can backfill from your other lands if you see fit. Kind of like moving your troops to the front.

Lists will be pre-submitted, e.g. list 1 is at this location moving into his land who has his list 5, that is the only lists that will be allowed to play that match.

So we are going to have a GM, probably me or someone not playing who players can submit their troop movements probably weekly. As each player will not be privy to the others troop movements. Unless of course they use some of their armies gold to use local scouts to recce the adjacent lands and find out what's going on.

So, that's my basic idea for the next campaign, looks like a fun if not long one. I do believe Mike is preparing a Blood Bowl Tournament for the near future. Ill keep posted as I near completing this campaign and the map I come up with.

Cheers,
Matty